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#41 |
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Banned
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and according some reports from Leipzig's gaming convention, GT5P supports G25's clutch!
![]() ![]() ![]() ![]() ( I think that covers my feeling about this )
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#42 |
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Previously Known As profingersk8er
Joined: Dec 9th, 2004
Last Online: 6:44 AM
Location: Irvine, CA USA
Posts: 626
Car: '07 Honda S2000
Rep Power: 28
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more information on GT Prologue!
http://kotaku.com/gaming/gc07/gran-t...ics-293208.php New GT racing wheel, new AI that are aware of the surroundings and penalties, possible damage system, and real-life racing video broadcasting!
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<chilicoke.com> |
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#43 |
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Joined: Feb 19th, 2007
Last Online: 5:05 AM
Posts: 1,146
Rep Power: 34
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Kotaku... I don't know... I don't trust 'em.
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#44 |
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Previously Known As CSL
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My god, this game is utterly amazing !
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#45 |
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COCKPIT VIEW !!!!
Finally...I was waiting for that since the glory days of TOCA 2. |
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#46 |
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GT5 is one of the only games i bought a ps3 for ( the other being MGS4), and by looking at those screenshots, im not gonna be dissapointed. Can't wait
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#47 |
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Previously Known As profingersk8er
Joined: Dec 9th, 2004
Last Online: 6:44 AM
Location: Irvine, CA USA
Posts: 626
Car: '07 Honda S2000
Rep Power: 28
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GOOD NEWS!! MORE videos!!
GC 2007 Pre-Race Menu Walkthrough standard definition high definition GC 2007 Cam Gameplay Walkthrough Pt. 1 standard definition high definition GC 2007 Cam Gameplay Walkthrough Pt. 2 (interior view) standard definition high definition GC 2007 Car Models Walkthrough standard definition high definition 200,000 polygons per car!!!
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<chilicoke.com> |
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#48 |
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Joined: May 1st, 2006
Last Online: 10:26 AM
Location: Sydney, Australia
Age: 21
Posts: 1,598
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"since we are modeling the inside of the car, we might as well have an in car camera now"
![]() I wonder if they will take the extra step, so when you modify your car and strip interior and add roll cage, will it show. hmmm Last edited by BlitzR; August 25th, 2007 at 11:32 AM. |
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#49 |
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Hang on its called GT HD isnt it? Well thats what i get.....
http://www.granturismoworld.com/ |
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#50 |
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Joined: May 1st, 2006
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Age: 21
Posts: 1,598
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HD is a spiced up version of GT4. GT5 prologue is pretty much GT5 prologue.
This seems like a Prologue worthy of buying. |
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#51 |
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so theres gunna be 2 versions of Gran Turismo now? GT HD and GT5 Prologue... those money grabbing basterds
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#52 |
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Joined: May 1st, 2006
Last Online: 10:26 AM
Location: Sydney, Australia
Age: 21
Posts: 1,598
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GT-HD was free......
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#53 | |
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Quote:
, with the interiors rendered, more cars, more tracks etc. It's just to keep us fans entertained while we wait for the real deal.BTW looking at the vid with the interior view I realised that there was no animation for changing gear. I mean I know the F430 has flappy pedal gearbox but there was no animation of changing gear with the fingers. I hope they implement it with the game because it was one of the features I liked most of TDU. |
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#54 |
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Joined: Feb 19th, 2007
Last Online: 5:05 AM
Posts: 1,146
Rep Power: 34
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They will implement changing gears, it's just one of the things that are still missing.
Did you notice there are no cars in the rear view mirror, the engine still doesn't render them... they promise it will. |
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#55 |
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Sounds good, should be getting a ps3 sooon as the price is gone down but its still outragous you pay £400+ and it doesnt come with HD connections.
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#56 |
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Joined: Aug 29th, 2004
Last Online: 5:15 AM
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There's still no damage. Even Forza2 has damage now. But other than that, the game looks good, love the cockpit view, now the only thing they need to focus on is the handling physics. The graphics is good enough.
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#57 |
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Joined: Feb 19th, 2007
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Forza has cartoon damage, 200 mph full frontal collision with another car going
200 mph, and both cars have visible fender damage, and fly 300ft into the air, drop down, and you can still drive... slowly. That's crap, I prefer no damage to silly damage. |
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#58 |
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Joined: Aug 29th, 2004
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I still prefer some damage though, even if it's unrealistic. Something like Colin McRae Dirt's damage system is good. It's effect is reduced (compare to real life), but if you hit something hard enough you'll still get terminal damage.
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#59 |
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Previously Known As profingersk8er
Joined: Dec 9th, 2004
Last Online: 6:44 AM
Location: Irvine, CA USA
Posts: 626
Car: '07 Honda S2000
Rep Power: 28
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another video
![]() GC 2007 Developer Overview standard definition high definition 16 cars on the track looks INSANE! damage is mentioned as one of the items in their "road map", however to be honest I could care less about damage because I'm not expecting realistic damage to happen this generation. As long as the AIs are smart enough (already mentioned) and having a fair penalty system for bumping in online play mode. as a non-stop GTHD player, it is very obvious that by bumping into walls WILL NOT allow players to get better lap time, and the top/fastest replays on the online rank board proves this. the way I see it is that, a simulation can only be as realistic as the player wants it to be, if the player decides to bump other cars and ride walls, then it's the players own fault, no the games.
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<chilicoke.com> |
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#60 |
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Joined: Mar 14th, 2006
Last Online: October 30th, 2009
Posts: 61
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Is it me or does the AI show little improvement, if at all?
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LinkBack to this Thread: http://forums.finalgear.com/entertainment/gran-turismo-5-a-19896/
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| Posted By | For | Type | Date | |
| GT5 Prologue on PS3 - ICONZ Arena Entertainment Network | This thread | Refback | March 25th, 2008 3:51 AM | |
| YouTube - GT HD Skyline Drift Test | This thread | Refback | January 26th, 2008 7:14 PM | |
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