JohnnyRacer
Well-Known Member
Last edited by a moderator:
All I needed was Jorg Walther and Ding Chavez and it was butt raping time.
I always liked adding a good amount of namelesscannon fodderreservists.
Who was the sniper specialist, I liked her. Israeli I think, or maybe that was the demo girl.
there is a cover system that takes you out of the first-person perspective and into the third.
If the new R6 game really does bring the series back to its roots, it will be the first one I'll buy since Raven Shield and its expansions.
but this line has me skeptical:
3RD PERSON COVER SYSTEM IN AN R6 GAME
BULLSHIT
Still... fingers crossed. I'm just not getting my hopes up too high.
Has anyone here played the Rainbow Six: Vegas games? (they're both the same). I found them quite fun BUT I have no idea if they followed the spirit of the originals. What I do know is that they have a cover system like the one described above.
Has anyone here played the Rainbow Six: Vegas games? (they're both the same). I found them quite fun BUT I have no idea if they followed the spirit of the originals. What I do know is that they have a cover system like the one described above.
That's the problem with the modern FPS; they're unbelievably soft, carefree, and manic. They're designed to appeal to a generation raised on instant gratification and no consequence. It's going to sound all "back in my day", but this "run into the fray until you get shot, then duck behind a corner until you magically heal" business is garbage.You also couldn't heal by hiding around a corner; if you were shot in the leg you limped, shot in the arm you had worse aim, shot in the head (once) you were dead. And death was permanent for that character, health doesn't reset at the end of a mission. It was just a less... careless game (more strategy than shooter).