http://project-torque.aeriagames.com/
The above taken Directly from the Aeria Games site.
now for the Personal opinion stuff
Project torque is a free to play MMO racing game. I have been playing for a couple of months now, the game recently went open beta.
The Racing is not Simulation level like LFS or RFactor, but the physics is quite good. The Graphics IMHO are very nice, and with reasonable Hardware runs pretty well. Lag is an issue for those with slow connections but seems to be handled pretty well by the game.
The game progresses by competing in various forms of racing as well as a CTF mode and an explorer mode (like a easter egg hunt) and gaining RP (XP) from your participation, as well as extra RP for completing clean sections, improving laptimes, and your finishing position in the race. You then gain levels which unlocks Tracks, Racing Modes, Cars, and Parts.
Full damage is modelled on the cars to the point that if you smash your right front quarter panel, as well as showing the deformed panel and paint, the car will pull in the appropriate direction, if it is a night race you may lose your right headlight, and if you loosen the bonnet, it will fly up when you go over bumps obscuring your view.
The tracks themselves Range from Country Roads, RallyCross, Circuits, City Street, and Oval Track (thunder alley mode).
The current cars are
Starter Cars
The Kawana is the only RWD starter car, it is underpowered and has a lower top speed than any other car in the game, on tracks with lots of curves and not many straights it will out handle the 3 other starter cars.
The Lion is the most powerful starter car, but is bigger and heavier and suffers in braking and handling.
The Wizz is the current favorite, it is almost as fast as the lion, it is difficult to learn, but on most tracks is the fastest starter car in stock form.
The Corus is meant to be very similar to the Wizz, but in reality suffers from being as difficult to control as the wizz and does not have as much power.
At this point there are only 2 upgrade Cars
Quadro - think of an evo, fast awd, handling takes some getting used but is faster out of the box than any of the starter cars, and handling once accustomed is also very good.
Buggy - RWD sprint car, not as fast as a Quadro, but very twitchy on the handling. The Quadro is probably the better choice for 90% of the tracks, but the buggy may be more your style.
They are expecting to expand the list to something like 25 cars in the very near future including Licensed models from Toyota, Mazda, and Mitsubishi.
In November Admins will select 32 players randomly from all players who have achieved B Rank or Higher to take place in a tournament, for which first prize is $1000. Full details on the website linked at the top of this post.
Free to Play and good, how can that be. Like alot of MMORPG companies Aeria games exists by selling extra items to its players for cash. Project torque is yet to get the Item Mall, but this is expected to be implemented when the game goes live in a couple of weeks, at which point as well as the RP you earn through regular racing, you can buy AP with real world dollars to upgrade your car, or enhance your gameplay. People paying real world dollars will probably get better parts sooner than players choosing not to pay money, but at the end of the day a good driver in a bad car will still beat a bad driver in a great car, and choosing not to buy AP will not lock you out of the game.
If anyone sees me in game say hi, my name in PT is gazob
Here is a youtube video showing the game, and you will find many more online
[YOUTUBE]http://www.youtube.com/watch?v=2bdK637LYAk[/YOUTUBE]
GaZ
Game Features:
* MMORG (Massively Multiplayer Online Racing Game)
* Cutting Edge 3D Graphics
* Several Types of Game Modes
* 8 Player Races (Expanding to 32 Players per Race)
* Advanced Experience and Licensing System
* Online Community features like Chat and Email within the Client
* Shop and Item Mall for Upgrades and Car Customization
* Online Rankings
* Tournaments
Upcoming Features
* Race Teams / Race Clubs
* Fully Customizable Avatars and Race Girls
* New Cars
* New Tracks
* New Modes of Play
For more information on Project Torque, please visit our Game Guide.
The above taken Directly from the Aeria Games site.
now for the Personal opinion stuff
Project torque is a free to play MMO racing game. I have been playing for a couple of months now, the game recently went open beta.
The Racing is not Simulation level like LFS or RFactor, but the physics is quite good. The Graphics IMHO are very nice, and with reasonable Hardware runs pretty well. Lag is an issue for those with slow connections but seems to be handled pretty well by the game.
The game progresses by competing in various forms of racing as well as a CTF mode and an explorer mode (like a easter egg hunt) and gaining RP (XP) from your participation, as well as extra RP for completing clean sections, improving laptimes, and your finishing position in the race. You then gain levels which unlocks Tracks, Racing Modes, Cars, and Parts.
Full damage is modelled on the cars to the point that if you smash your right front quarter panel, as well as showing the deformed panel and paint, the car will pull in the appropriate direction, if it is a night race you may lose your right headlight, and if you loosen the bonnet, it will fly up when you go over bumps obscuring your view.
The tracks themselves Range from Country Roads, RallyCross, Circuits, City Street, and Oval Track (thunder alley mode).
The current cars are
Starter Cars
The Kawana is the only RWD starter car, it is underpowered and has a lower top speed than any other car in the game, on tracks with lots of curves and not many straights it will out handle the 3 other starter cars.
The Lion is the most powerful starter car, but is bigger and heavier and suffers in braking and handling.
The Wizz is the current favorite, it is almost as fast as the lion, it is difficult to learn, but on most tracks is the fastest starter car in stock form.
The Corus is meant to be very similar to the Wizz, but in reality suffers from being as difficult to control as the wizz and does not have as much power.
At this point there are only 2 upgrade Cars
Quadro - think of an evo, fast awd, handling takes some getting used but is faster out of the box than any of the starter cars, and handling once accustomed is also very good.
Buggy - RWD sprint car, not as fast as a Quadro, but very twitchy on the handling. The Quadro is probably the better choice for 90% of the tracks, but the buggy may be more your style.
They are expecting to expand the list to something like 25 cars in the very near future including Licensed models from Toyota, Mazda, and Mitsubishi.
In November Admins will select 32 players randomly from all players who have achieved B Rank or Higher to take place in a tournament, for which first prize is $1000. Full details on the website linked at the top of this post.
Free to Play and good, how can that be. Like alot of MMORPG companies Aeria games exists by selling extra items to its players for cash. Project torque is yet to get the Item Mall, but this is expected to be implemented when the game goes live in a couple of weeks, at which point as well as the RP you earn through regular racing, you can buy AP with real world dollars to upgrade your car, or enhance your gameplay. People paying real world dollars will probably get better parts sooner than players choosing not to pay money, but at the end of the day a good driver in a bad car will still beat a bad driver in a great car, and choosing not to buy AP will not lock you out of the game.
If anyone sees me in game say hi, my name in PT is gazob
Here is a youtube video showing the game, and you will find many more online
[YOUTUBE]http://www.youtube.com/watch?v=2bdK637LYAk[/YOUTUBE]
GaZ
Last edited: