August 18, GamesCom, held in Cologne, Germany: Gran Turismo 5 has been announced! Here is the latest information on the game design.
? models included
1,000 vehicles
170 Premium new models (full interior modeling, the interior corresponds to vehicle damage)
830 kinds of standard model (some are from Gran Turismo 4 that have been carried over to GT5) [Read: Cars we have seen in GT4 before]
? Courses
60 courses confirmed with 20 or more to be revealed
? physical simulation of vehicles
Physics system simulation is brand new
Represented is full fall in vehicles [possibly rollover!]
Damage representation (reproduced in full by real-time collision deformation)
faithfully reproducing the behavior of electric cars, i.e. Prius, Insight, hybrid cars and the latest Tesla
? Arcade Mode
Single Race
2 player battle
? GT Mode
World Map
My Garage
Car Dealer
Tuning Shop (parts, tires)
Car Washes/Oil Change
Race Championship (Series system, point system)
License Test
? Online
Open Lobby
Text / Voice Chat
Private rooms
Online Photo Album
Online Replay Album
YouTube replay output
? Photo Mode
Photo Drive (Circuit)
Photo stage (Stage Photo mode only)
? Gran Turismo TV
Video output to a PSP or PSP Go?
Progress Dowload
Improved user interface
Continuous Play
? Museums
The Gran Turismo 5 Prologue version, + more information at TGS
? Sound
Custom soundtracks (Use songs from your PS3 hard-drive)
Dolby Digital 5.1 and 7.1
? User Interface
The Gran Turismo 5 Prologue, and the same design concept. The icons change color
Able to track the movement of Cockpit Camera interface (confirmed in three dimensions can be fully manipulated)