On the delicate matter of "prone": Prone? Prone? We don't need no steenking prones! But no, really, it's fine. What the tards don't seem to realize is that Bad Company is a seperate series from other Battlefields. Yes, BC is a console game at heart. Is that really such a bad thing? No. The only people who think it is are PC gamers who are butthurt over consoles being a million times more profitable than PC gaming (I prefer PC for most genres, btw). Being a consolized Battlefield series means that, well for one thing we have a single player campaign, but also that the multiplayer is geared to be faster paced, kill kill kill. Prone opposes the goal of fast paced and balanced objective based multiplayer.
BF2 is far from fast paced, with the exception of high player count infantry only city map servers, but the game was never made with that in mind and the players found it to be fun and now 99.9% of all BF2 servers are 24/7 Karkand 64 inf only. So, clearly, the people want fast paced gameplay. So then, how does prone fit into this whole shebang? Well, with proning on an assault/defense gametype you end up with all the defenders laying down in bushes, now the game doesn't move, the attackers have to snipe all the hiding defenders before they can get anywhere near the objective, defenders respawn and set up again before the attackers can move in.
Remove prone, now you can only hide behind waist-height objects and not 2x4s. You can be killed easier (which is counter-balanced by being able to kill the enemy easier, so to complain about being easier to kill means you suck and can't aim) which means you have to move. Players are forced to run around, attackers can approach the defenders easier, the game moves faster and is more intense and not a big snipefest. Also, you can't dolphin dive, camping is nerfed, and crouched accuracy is now the highest accuracy so you can retain mobility while having good accuracy - again, the game moves faster.
aaanyways, yeah, I very much like this game. I'm probably only going to play conquest in the full game even though rush is pretty cool (and way better than stupid Titan mode, oooh look at that, a million claymores, c4, hallways lined with proned machine gunners.... great idea guys)