No 56k: Grand Theft Auto IV

AH! I just noticed I still have the original GTA 4. V 1.0.0.0 :D so my settings menu looks like this. Despite that I ran the benchy after replacing the mods and it works. End result? My computer can't do above 10 FPS!
My system specs can be found here

I did 5 benchs (Only application running was uTorrent. Every other thing was closed). First two are on the lowest possible settings. I wanted to see how the resolution affects the FPS.

Code:
Statistics
[B]Average FPS: 10.79[/B]
Duration: 37.52 sec
CPU Usage: 94%
System memory usage: 81%
Video memory usage: 30%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: Low
Render Quality: Low
View Distance: 1
Detail Distance: 1

Hardware
Microsoft Windows 7 Ultimate 
Microsoft Windows 7 Ultimate 
Video Adapter: NVIDIA GeForce 9500 GT
Video Driver version: 196.75
Audio Adapter: Speakers (Realtek High Definition Audio)
Intel(R) Pentium(R) 4 CPU 3.06GHz

File ID: benchmark.cli
I removed hardware details in the next few tests.
Code:
Statistics
[B]Average FPS: 9.48[/B]
Duration: 37.54 sec
CPU Usage: 94%
System memory usage: 83%
Video memory usage: 37%

Graphics Settings
Video Mode: 1280 x 1024 (60 Hz)
Texture Quality: Low
Render Quality: Low
View Distance: 1
Detail Distance: 1

So I lost 1.31 FPS by running the game on the highest available resolution my VGA provides. Then I increased all the settings to see what my PC can really do. (Restart of GTA was also done due to Texture increment)

Code:
Statistics
[B]Average FPS: 7.79[/B]
Duration: 38.13 sec
CPU Usage: 91%
System memory usage: 89%
Video memory usage: 73%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: High
Render Quality: Very High
View Distance: 45
Detail Distance: 1000
Code:
Statistics
[B]Average FPS: 7.79[/B]
Duration: 38.13 sec
CPU Usage: 91%
System memory usage: 89%
Video memory usage: 73%

Graphics Settings
Video Mode: 1024 x 768 (60 Hz)
Texture Quality: High
Render Quality: Very High
View Distance: 45
Detail Distance: 100

7 FPS. Not that great...Then I did a average settings bench.

Code:
Statistics
[B]Average FPS: 8.42[/B]
Duration: 37.31 sec
CPU Usage: 95%
System memory usage: 85%
Video memory usage: 42%

Graphics Settings
Video Mode: 1152 x 864 (60 Hz)
Texture Quality: Medium
Render Quality: Medium
View Distance: 50
Detail Distance: 40

So im stuck with 8. But thing I noticed is that except the very high settings benchmarks, my VGA is running at around 40% and my processor is working its butt off. (Sure the processor is the bottleneck) Is there someway to take some load off the processor? :mrgreen:

And then the problem of updates. Is there one giant patch that can take me to the latest version and is pirate friendly? My GTA is ahem..accuired..
 
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I don't think updates are accumulated, so just find the latest one (1.0.7.0 I believe) and apply that.
 
my pc can do a steady 40-50fps in crysis on mixed med/high, yet it struggles to go higher than 20fps in GTA4 even with everything on low.

its baffling.
 
Damn Viper, the draw distance is amazing but I wouldn't be able to live without anti-aliasing. I assume it's not that bad when you're at street level though.

Are you viewing the image at fullsize? I play the game at 1920x1200 and at that resolution anti-aliasing isn't that big of a deal.
 
I've noticed it becomes glaringly apparent in screenshots; I tend not to notice it when I play.

"It" being the lack of AA. :p
 
I've noticed it becomes glaringly apparent in screenshots; I tend not to notice it when I play.

"It" being the lack of AA. :p

+1. It looks worse in the screenshot, especially due to all of the small objects. It looks fine in normal play.
 
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my pc can do a steady 40-50fps in crysis on mixed med/high, yet it struggles to go higher than 20fps in GTA4 even with everything on low.

its baffling.

Like I said earlier in the thread, GTA 4 was a bad port. Just because Viper and his uber computer can run it doesn't mean it was efficient. :p I've heard the patches have improved it though but I don't know to what extent.

And yes Viper I was looking at it fullsize and there's lots of aliasing. But just the fact that they don't have AA is kind of weird... I think driving cars or walking down the street would be fine though because there wouldn't be many small objects in the distance.
 
I've heard the patches have improved it though but I don't know to what extent.

They did, quite a bit. You should be running the latest patch for sure.
 
I am running the latest patches, it made no noticeable difference at all.

GTA doesnt have AA by default because it runs HDR lighting by default, and when you have one of them the other is very difficult to implement. (or so ive heard)
 
Yeah I've heard the same thing but don't know why... Apparently in Oblivion you can't have HDR and AA enabled simultaneously, you can have either HDR or AA. However I don't think Half Life 2 Lost Coast had this restriction...
 
I seem to be having less trouble with modding GTA4 than EFLC, so I'm gonna stick to that. Plus there's the added bonus of having more save points. :)
 

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I have no problem running on my stock Q6600, 4gb ram, 8800GTX rig at 1920x1200.
 
Viper that's just epic. Anyway, I was wondering have there been any texture packs released for this game? I mean good ones like SRT3 Continue for GTA SA. The textures aren't "bad" as they are, but it doesn't hurt to have higher res textures. :)
 
There are quite a few texture packs, one is 8gb :O but none for EFLC, most are for the 1.0.0.4 patch of GTA and previous, modders got sick of R*'s patch craziness, ENB and the roads texture/appearance packs are the two best imo
 
I've been having a bit of fun spawning things:


Also found this:


Thats more like it :p and I encountered one of my favorite cars also x12!

Haha, that road between the two bridges always seems to do that. :lol: All the parked cars will be what you're driving. :D
 
Yes, i used the Aston Martin DBS on it tho with a 599 on the actual SuperGT, handles fine :p
 
QUOTE=Blayde;1409612]There are quite a few texture packs, one is 8gb :O but none for EFLC, most are for the 1.0.0.4 patch of GTA and previous, modders got sick of R*'s patch craziness, ENB and the roads texture/appearance packs are the two best imo[/QUOTE]

Im thinking of updating to 1.0.7.0 it would still be fine with vehicle mods right? (Just editing handle/carols/vehicals.ide and .img) I don't think I would mod anymore than that!
 
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