• The development of any software program, including, but not limited to, training a machine learning or artificial intelligence (AI) system, is prohibited using the contents and materials on this website.

64k Demos

The_Finn

Well-Known Member
Joined
Feb 7, 2005
Messages
4,565
Location
Worcestersheshershire MA
Car(s)
99 Volvo V70R
check out what you can do with 64k of memory

fr-08: .das .produkt FINAL.... it's old 5 years at this point but still amazing

more demos and info about the scene at http://www.scene.org/

TF
awake... solo 2 drivers meeting in 5.5 hours... this is going to be bad
 
The best 64k demo I've ever seen is zoom3. It's good for a regular demo, let alone a 64k one. Per-pixel lighting, blur, real-time shadows, volumetric lighting, particle effects and voice, all in 64 kilobytes! :shock:
 
I can't remember the name of the one that I saw that was kickass. :?
 
I really enjoyed kkrieger. it was 96k though... And the gameplay of it wasn't that great, but the graphics kicked ass...
 
They're real-time graphics tech demos that take up very little space. What's amazing about them is the insane amounts of compression these people are able to achieve. The most impressive ones, IMO, are the 64 kilobyte ones, but there are other sizes. The smallest I've seen are 256 byte demos.

And stop fapping to the olsen twins! :p
 
Buba said:
I really enjoyed kkrieger. it was 96k though... And the gameplay of it wasn't that great, but the graphics kicked ass...

That was the Doom3 like game, right ? Great stuff if you think about the fact that the guys used no textures but mathematical algorithms.
 
^^ right;-)

Buba
 
Top