ChaoZ Active Member Joined Oct 25, 2004 Messages 435 Location Toronto, Ontario, Canada Car(s) Mazda Miata Mar 17, 2005 #1 http://media.xbox.ign.com/media/682/682857/vids_1.html Download the 37MB video. It's quite good. I'm gonna pick up the magazine too.
http://media.xbox.ign.com/media/682/682857/vids_1.html Download the 37MB video. It's quite good. I'm gonna pick up the magazine too.
The_Finn Well-Known Member Joined Feb 7, 2005 Messages 4,565 Location Worcestersheshershire MA Car(s) 99 Volvo V70R Mar 17, 2005 #2 i played the demo it sure is pretty... i don't know how i feel about the physics... it feel like the cars never had any grip and they were always on the virge of spinning out when you hit the accelerator even in the straights and i was driving a EVO TF
i played the demo it sure is pretty... i don't know how i feel about the physics... it feel like the cars never had any grip and they were always on the virge of spinning out when you hit the accelerator even in the straights and i was driving a EVO TF
bahnstormer Well-Known Member Joined Jan 5, 2004 Messages 1,493 Location NJ, USA Mar 17, 2005 #3 this game is in popular science magazine, uber realistic physics
ChaoZ Active Member Joined Oct 25, 2004 Messages 435 Location Toronto, Ontario, Canada Car(s) Mazda Miata Mar 21, 2005 #4 Well, they claim that the physics model runs checks 4 times as often than GT4. Oh, and you need to use money to repair damage from racing. No more crashing into walls or other cars to get ahead.
Well, they claim that the physics model runs checks 4 times as often than GT4. Oh, and you need to use money to repair damage from racing. No more crashing into walls or other cars to get ahead.