awdrifter
Well-Known Member
- Joined
- Aug 29, 2004
- Messages
- 3,449
I concur. B-spec wasn't much of a game changer. The races was twice as longer than the A-spec races. 3 laps became 6. 10 laps became 20. The payout wasn't as great as A-spec. It wasn't quite much, but it may appeal to some people
There was this interview(or article) stating so. The microtransactions were hidden from the main menu, and instead needed to access a few screens before being introduced with the prices. It purely was optional. But, from what I've heard, the microtransactions in Forza are more aggressive. They are placed in clear view of the players, implying and suggesting the players that it was necessary to spend in order to advance in the game.
But, in my point of view, microtransactions are still microtransactions no matter where you hide it, or how you advertise it. Some ludicrously rich players will definitely cough up some cash just for some imaginary currency. Profits will be gained no matter how.
That's just my opinion, though.
I grinded a lot with B Spec, sometimes I just let it B Spec for a few hours. Removing B Spec has no other purpose than to boost the microtransaction purchase.
I think it's worth mentioning that the newer cars included in GT6 are priced cheaper in general than the GT5 cars!
They are generally the same, some race cars went from $3.75 million to $3.5 million, but with the prize money halfed that hardly matters.
This Jimquisition sums up my view. Microtransaction in $60 game is BS!
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