What about Need for Speed Hot Pursuit 2? I really enjoyed that game. It had the right tracks, right cars, traffic, and COPS
I reinstalled NFS: hot pursuit 2 last week! EPIC!!
What about Need for Speed Hot Pursuit 2? I really enjoyed that game. It had the right tracks, right cars, traffic, and COPS
That's very reassuring.
If they've already got hands-on previews going, it must be moving right along. Probably a late this year or early next year release, I'd guess.
GTSurgeons have revealed some supposedly internal-info on EA`s upcoming Need for Speed Shift title.
While some of the facts below have already been confirmed, most of these details include fresh info.
Physics model of NFS: Shift is based on those of ?Ferrari Project?
Professional setting is more accurate to drive than in GTR2
Eero Piitulainen of Richard Burns Rally has developed totally new tyre-physics model which is mainly responsible for new physics
Difference between 3 physics-models is in assist levels, while lowest setting will provide around 10% of more tyre grip for beginners
Lots of efforts has gone into handling development so the game can be driven with controller
Professional setting will require wheel in order to successfully manage throttle/braking and steering inputs
Shift will feature different car classes - from Golf GTI up to Zonda F
All cars can be upgraded and tuned from inside-out
Most tracks are licensed European and American circuits with few non-existing tracks
There will be few city-circuits
Cockpit is the most important visual feature of the game
Head-physics is the key difference point to other titles
Physic-wise, Need for Speed Shift starts to sound really promising. If done right, the 3 different physic models can really make the game enjoyable both for the usual Need for Speed crowd as well as simulation enthusiasts. The fact that the pro-mode requires a wheel should be seen as a good sign and physics guru Eero Piitulainen will hopefully not sell out his soul either.
The list suggest that most circuits in the game will indeed be real, contrary to what has been shown so far. Keep in mind though, this info is not confirmed by an official source. GTSurgeons have an impressive record in revealing new details about upcoming Gran Turismo titles though, so they most likely do have some good inside-contacts.
Developed by Slightly Mad Studios (former Blimey! Games) and distributed by EA, Need for Speed Shift is expected to be released in September 2009 for the PC and all major consoles. A demo of Shift has been announced to be available this summer.
I will only play this, if they get rid of the nitrous. Enough is enough.
There won't be nitrous... I'm sure of it.
Only good NFS games:
NFS1-3
NFS: Porsche Unleashed
As said before EA always promise to bring out a fresh, new NFS thats better than the medicore one they brought out err....four months ago every four months.
Porsche unleashed was the business.
Having spoken to someone recently who was involved in giving input & feedback on the game, he described it as the most realistic game he has ever played bar none. I'd hand on heart trust this guys feedback, I was skeptical beforehand, but I'm VERY excited now ...