oliB said:I just installed the game on my laptop, which is only a couple of weeks old and pretty high-end. It has a 1.73 ghz centrino, 1024mb of ram, a mobility radeon with 128mb of ram, etc. Now for some reason NFS will only let me choose between three resolutions. (640x480, 800x600 and 1027x768) Kinda sucks because the laptop has a 15.4 inch (1280x1024) widescreen display.
What could be the reason?
jayjaya29 said:Enjoy people.
I'm really enjoying this game with my 360 controller, it gives me that edge over my brother so I can beat him in LAN races. I really enjoy playing around with the cops, I just wished they were a bit faster, I hate going around in 2nd gear and just toying with them when there are only a few cops left.
jayjaya29 said:Its really great. It has a very solid feel to it, the ergonomics of it are top notch. All the buttons push easily and come back fast. The joysticks are just about the same on the original xbox controllers. The triggers also feel the same as the Controller S, maybe a little bit harder to push, but slightly. There are also 2 shoulder buttons, they feel good and have a good "click" to them. In all, its a fantastic controller, I love it. I played NFS for about 3 hours before and it doesn't make my hands fatigued and I hardly notice I am holding it. Its really a great controller.
oliB said:I just beat the career mode this afternoon. I know it's probably just me , but this game is quite easy, isn't it? Even at #2 on the blacklist or against Razor, I basically won every race on the first try...
Well, with one year of development time you can't concentrate in such small details as telling whatever thin story you have properly. Or designing a challenge mode that actually makes any sense. Or polishing the car models so that they actually look like the real thing. Or...flyingfridge said:Yeah I agree, the end sucked arse, as per all the need for speed underground games. It'd be nice if the story was intertwined a bit more, you get a shitload of cutscenes at the start, and then.......nothing until the end. And that's a massive anticlimax. EA has a lot to learn about telling NFS stories.