As for rules, the way drifting is judged in D1 GP is the following:
(
http://www.d1gp.com)
"How is drifting judged?
Because professional drifting events are judged on execution and style, it is mandatory that the judges are intimately familiar with the capabilities of the cars and the advanced driving techniques employed by the competitors. D1 Grand Prix judges are usually former professional drifters or racing drivers. These expert D1 judges evaluate speed, angle of attack, showmanship and vehicle control. All drivers make solo runs before Best 16 heads-up eliminations start. The competitors who make it to the Best 16 run door handle-to-door handle, going against one other car on the circuit at the same time. As fun as the solo runs are, these drift showdowns really ignite the crowd and bring them to their feet.
Factors like slowing to the point of hindering the other driver, running into another car or spinning out mean an automatic loss of the run. To advance to the next round, drivers use tactics such as putting pressure on an opponent through a more aggressive drift angle, carrying a higher speed through a corner, and showing good strategy. Judges are thoroughly familiar with the capabilities of each competitor's car and if the driver is not pushing the car to the limit, they will be eliminated from the round."
to sum up: single runs are judged based on
angle, speed, smoothness (if u correct your line, or mis-shift etc).
double/twin/tandem runs are judged based on:
(2runs, once u run in front, once at the back)
1, the driver in front - if he can hold his way, if he can pull away, block the opponent by taking a tight line for example etc
2, the driver at back: if he can catch up, how close he can get, if he can force the driver infront to make a mistake etc
- if u r too slow in the front (close to stopping) - u loose that run
- if u hit the other one - again, u loose
- if u r at the back and overtake the other one (by drifting obviously) u win
- if u r at the fron, and get overtaken, u loose that run
- winner is decided based on BOTH runs
well, dunno how we can implent this into LFS :?
we need judges - if everyone judges, thats a bit confusing, and will not work imo
i think we can forget about the smoothness issue, u need to really be into drifting in order to judge that, & none of us is that pro to be able to pull very smooth drifts from begining till the end without correcting the line that we drive
we could start say, by judging only based on angle and speed, how about that?
and we could judge double runs according to how close u can get to the other one, if u can overtake etc
and obviously if u spin u loose, if i hit the other one u loose that run etc
so what do u drifters think?