If I like Portal, will I like Half Life as well? I have the Orange Box but I haven't made much progress on Half Life, it makes me really sick if I don't make any progress for 1/2 an hour.
I was more thinking of incursioning into a Half life/portal crossover, Perhaps adding some hours of portaling in half life by motive of the borealis portaling back to its dock. or chell going back for (insert macguffin)
GLaDOS: What, You again?!! All those asbestos must've gone to your head, Well since you're here (Dramatic closing of all exits) How about we run some tests? For nostalgia's sake.
Portal may get a sequel, they left some knots untied and are wondering how to close them (They don't seem to reach consensus on whether if GLaD actually deleting Caroline and one interview mentioned they can bring back Wheatley, should he be needed again.)
Personally I'd like to see F-Stop getting made. To sum it, F-Stop was a game that greatly developed the history of aperture, it was supposed to take place in the glory and decline of aperture and wouldn't have featured any portals whatsoever. The lobbies of the condemmed testing spheres, especially the '50s are what's left from the development of that. Pipe dream if there ever was one.
Not necessarily, they are just based on the same gaming engine but that's pretty much it.
Half-Life is basically a straight up FPS... one of the best of all time, but it's not got anything like the unique puzzle solving that is the cornerstone of Portal.
But if you have even a passing interest in FPS you should play the Half-Life games, Half-Life 2 stills holds up pretty well IMO.
There's a lot to like, but I also get a bit bored on some of the longer combat or vehicle sections. Or while getting chased by an unkillable helicopter for the umpteenth time.
While the gameplay was excellent, what I really liked about Portal was the atmosphere and writing. What I'm asking really is, is there that same air of mystery and/or humour in Half Life?
No, it's not. They just added ragdoll physics for npcs and a water shader. That's why Black Mesa was started. Wait for that. It's in the final closed beta stages now.
Is that basically a remake of HL1 using the HL2 engine? I tried playing HL1 a few times, but never really got into it, but I have to play it in order to play HL2 + Episodes.
Not even that... They just took very few elements of the game and upgraded em to source engine (a bit of the physics, a bit of water enhancements and such). It's still HL1... Black Mesa will be a complete rebuild of the game with the source engine and that'll be worth the while.
I suspect some type of Half-Life tie-in.
No, it's not. They just added ragdoll physics for npcs and a water shader. That's why Black Mesa was started. Wait for that. It's in the final closed beta stages now.
I'm thinking the same thing, at least, that's what I'm hoping for. (I felt the same way at the end of the first Portal)