bone
"bangle for president"
everyone seems to be into lego, and i don't want to hijack that thread, but i was wondering if anyone here is also playing with arduino?
a while ago i bought a 4WD car frame to go loose on
http://www.aliexpress.com/item/4WD-...coder-DC-for-Arduino-Robot-car/816849569.html
first we managed to get it running with a proximity sensor
which basically fires a sound and counts how long it takes before it hears an echo to determine how far the object is, the goal was not to crash into things
which doesn't work that well, because the engines don't have a brake function, only forward, reverse and release. we're still to find a way to brake...
so it stops accelerating, and just rolls into whatever is in it's path :lol:
so we bought a gamepad!
http://www.extremetech.com/gaming/1...pad-makes-for-perfect-introduction-to-arduino
which, turns out, is intented to make your own gameboy or sth, not to remotely control something.
but after a lot of bickering and cursing, we managed to connect an nRF connector, so we now have radio communication between the remote and the arduino!
but the car also has 4 wheels, so needs a big engineshield, meaning hardly any ports remain for communication.
so the car was equiped with a second arduino which is responsible for the communication with the remote, and just sends forward, reverse, left and right to the arduino controlling the engines.
and now we're in the process of creating a communication standard, so we can forward all actions on the gamepad to the arduino to the car. (which sounds easy enough, but drives me crazy )
if anyone else was thinking about getting one of those cars, don't get one with 4 wheels!!
you have no pins left on the arduine, it hardly turns, and since the engines aren't that high quality when driving forward it snakes from left to right...
also, the nRF connector is slooooooow, it's ok to make a POC, but not useable for something like this. if you just want to connect a light sensor or sth, it's fine, but not to control a moving object...
(still looking for an alternative)
a while ago i bought a 4WD car frame to go loose on
http://www.aliexpress.com/item/4WD-...coder-DC-for-Arduino-Robot-car/816849569.html
first we managed to get it running with a proximity sensor
which basically fires a sound and counts how long it takes before it hears an echo to determine how far the object is, the goal was not to crash into things
which doesn't work that well, because the engines don't have a brake function, only forward, reverse and release. we're still to find a way to brake...
so it stops accelerating, and just rolls into whatever is in it's path :lol:
so we bought a gamepad!
http://www.extremetech.com/gaming/1...pad-makes-for-perfect-introduction-to-arduino
which, turns out, is intented to make your own gameboy or sth, not to remotely control something.
but after a lot of bickering and cursing, we managed to connect an nRF connector, so we now have radio communication between the remote and the arduino!
but the car also has 4 wheels, so needs a big engineshield, meaning hardly any ports remain for communication.
so the car was equiped with a second arduino which is responsible for the communication with the remote, and just sends forward, reverse, left and right to the arduino controlling the engines.
and now we're in the process of creating a communication standard, so we can forward all actions on the gamepad to the arduino to the car. (which sounds easy enough, but drives me crazy )
if anyone else was thinking about getting one of those cars, don't get one with 4 wheels!!
you have no pins left on the arduine, it hardly turns, and since the engines aren't that high quality when driving forward it snakes from left to right...
also, the nRF connector is slooooooow, it's ok to make a POC, but not useable for something like this. if you just want to connect a light sensor or sth, it's fine, but not to control a moving object...
(still looking for an alternative)
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