Erm...all the videos I?ve seen so far look strange. The physics feel all wrong! Or maybe I?ve been playing too much LFS.
Well, obviously it will be like FM2, but even more improved. I'm not worried.
Erm...all the videos I?ve seen so far look strange. The physics feel all wrong! Or maybe I?ve been playing too much LFS.
I think it's poor form to judge a games physics before you've actually played it. It'd be like saying you know exactly what sex is like cause your a chronic porn viewer.
Firstly, Turn 10 did a segment when they were making Forza 2 called Dyno spotlight, where they actually showed how they tested sounds for every car. Basically, the sound engineers find a car, roll it out to the dyno and run it through the gears, it even showed them adding a straight pipe to a few cars to get that sound. It's very meticulous and rare cars are turned away if they are not running perfect. I guess it's difficult to map the sounds to the cars, no doubt though Turn 10 has thousands of audio to hundreds of cars, and each generation the cars will just sound better. I thought Audio was pretty top notch in FM2, and now that they have PGR's assets. . .
They were talking about this game at E3 2007. So...yeah.
On the SUV note, I for one welcome People Carrier Racing to Xbox 360. That could actually be fun.
How do you know how it feels if you've never played it?
We are running in circles. I don?t need to feel it to have he opinion that a car, being driven on a track, doesn?t react like this.
Well then, lets put it like this: Most reviewers tend to think that FM2s driving physics and fell are a tad bit better than GT5Ps.
Turn 10 will improve FM3, so there you go...
[YOUTUBE]http://www.youtube.com/watch?v=ngjBdYzzQng[/YOUTUBE]
Done with the video editing tools it may be, but it's not ingame footage!
Edit, I'm talking about the stunt/drift one, just so we don't get confused.
Meh, when I tried GT5P I thought that all the cars handled like boats. All show but no go.
That trailer was all CG. There was one trailer that featured in-game footage, and it was noted at the bottom. I'll dig up the confirmation tomorrow.Pretty sure the stunts were done in game with the replay mode. Considering they said the entire video was game footage.
But when Turn 10 Studios ended their presentation on stage by loading up a video they created using Forza Motorsport 3's in-game video editor I was blown away.
The fact that everything happening on screen had to be actually done in-game is unbelievable, never mind the graphics.