- Joined
- Feb 17, 2006
- Messages
- 18,175
- Car(s)
- '12 MX-5 PRHT, '02 Freelander, '90 Disco 1 Bobtail
Rules (please read all of this)
To compete in round 1, your car must:
- Be C class, and factory stock. Pre-modified TOM's Toyotas and the likes are banned, but the Saleen Mustang is allowed because it is factory built.
- Have factory paint or basic designs, with your race number clearly visible.
Development
As the league progresses, you will be allowed to upgrade your car. Upgrades must be posted in the thread of the next race (I hope you understand that ) so I can keep track and check you're not cheating.
Development will be bound by PI and the number of upgrades will be limited overall and in each section. One upgrade is one component moved up one level (e.g. from stock brakes to street brakes). You will not be allowed to go straight from stock to race.
Your available number of upgrades will be posted in the race thread (which should be up a week before the race, after the previous race finishes)
Designs will also be part of the development, and any manufacturer decals added must be of manufacturers of components fitted to the car. Designs can be made complex from round 2, but should have a few layers for round 1.
As the league progresses, you will be allowed to upgrade your car. Upgrades must be posted in the thread of the next race (I hope you understand that ) so I can keep track and check you're not cheating.
Development will be bound by PI and the number of upgrades will be limited overall and in each section. One upgrade is one component moved up one level (e.g. from stock brakes to street brakes). You will not be allowed to go straight from stock to race.
Your available number of upgrades will be posted in the race thread (which should be up a week before the race, after the previous race finishes)
Designs will also be part of the development, and any manufacturer decals added must be of manufacturers of components fitted to the car. Designs can be made complex from round 2, but should have a few layers for round 1.
Points
Points will be awarded for all finishing positions, and will follow the FIA standard of 10, 8, 6, 5, 4, 3, 2, 1.
Points will be awarded for all finishing positions, and will follow the FIA standard of 10, 8, 6, 5, 4, 3, 2, 1.
Tracks
There are 8 rounds and 8 tracks in this league. Laps have been calculated for races to last for around 30-35 minutes.
There are 8 rounds and 8 tracks in this league. Laps have been calculated for races to last for around 30-35 minutes.
Suzuka East - 36 laps
Road Atlanta - 21 laps
King Cobra - 8 laps
New York - 31 laps
Sebring Club - 26 laps
Laguna Seca - 20 laps
Silverstone National - 31 laps
Nurburgring Nordschleife - 5 laps
Assists and race settings (new)
Road Atlanta - 21 laps
King Cobra - 8 laps
New York - 31 laps
Sebring Club - 26 laps
Laguna Seca - 20 laps
Silverstone National - 31 laps
Nurburgring Nordschleife - 5 laps
Assists and race settings (new)
Assist settings (all will be forced to prevent cheating):
Suggested line: Off
STM: Off
TCS: Off (for now, let's see how the first race goes)
ABS:On
Transmission and view will be unlocked and will be up to the drivers.
Damage: Simulation
Tires and fuel: Simulation
Ghosts: Off (no ghosts cars hit each other (again, this is just for the first race. If it turns into carnage I will rethink this)
Signed up so far:
Suggested line: Off
STM: Off
TCS: Off (for now, let's see how the first race goes)
ABS:On
Transmission and view will be unlocked and will be up to the drivers.
Damage: Simulation
Tires and fuel: Simulation
Ghosts: Off (no ghosts cars hit each other (again, this is just for the first race. If it turns into carnage I will rethink this)
Signed up so far:
- ahpadt - 1
- Ramseus - 67
- JipJopJones - 22
- Twerp128 - 28
- Pepto - 666
- Quiky - 42
- MattD1zzl3 - 17
- Das_Idiot - 47
- Diusee - 6
- BlitzR - 64
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