Eunos_Cosmo
Forum Addict
- Joined
- Oct 7, 2007
- Messages
- 6,968
- Location
- Oakland
- Car(s)
- '84 Mazda RX7, '12 Mazda 2, '99 Porsche Boxster
What do you guys think is the best console racing sim? Lets try to keep it to games that have been release (i'm looking at you GT5 :lol
I always thought that Enthusia had the best physics engine. Even in the realm of Forza 3 and NFS Shift (for what it's worth) it still looks good. Here is a sample for what I'm on about for those who never played this gem:
[YOUTUBE]http://www.youtube.com/watch?v=yqkR_s4ky_o&feature=related[/YOUTUBE]
Notice how the viper transitions in the corners. It just looks like how a real car would behave. Often times when you watch FM3 replays, the cars look really 'darty' because the steering input is not realistic. Pay close attention to 5:38-5:51. The suspension modeling is dead on accurate. I think its the closest a console game has gotten to LFS levels of simulation.
Enthusia was also the ONLY game I've ever come across that replicated an actual automatic transmission. And it did so rather convincingly:
[YOUTUBE]http://www.youtube.com/watch?v=DDWmw_dkE3c[/YOUTUBE]
I remember that it would shift low if you weren't going full throttle (like a proper auto should)
Sure the career mode was very weak and car modification was pretty slim, but it sure was fun to drive in that game, and isn't that the point? The game also had a mountain road (better than Fujimo IMO) set at night and desert racing (!!!)
I miss my PS2
I always thought that Enthusia had the best physics engine. Even in the realm of Forza 3 and NFS Shift (for what it's worth) it still looks good. Here is a sample for what I'm on about for those who never played this gem:
[YOUTUBE]http://www.youtube.com/watch?v=yqkR_s4ky_o&feature=related[/YOUTUBE]
Notice how the viper transitions in the corners. It just looks like how a real car would behave. Often times when you watch FM3 replays, the cars look really 'darty' because the steering input is not realistic. Pay close attention to 5:38-5:51. The suspension modeling is dead on accurate. I think its the closest a console game has gotten to LFS levels of simulation.
Enthusia was also the ONLY game I've ever come across that replicated an actual automatic transmission. And it did so rather convincingly:
[YOUTUBE]http://www.youtube.com/watch?v=DDWmw_dkE3c[/YOUTUBE]
I remember that it would shift low if you weren't going full throttle (like a proper auto should)
Sure the career mode was very weak and car modification was pretty slim, but it sure was fun to drive in that game, and isn't that the point? The game also had a mountain road (better than Fujimo IMO) set at night and desert racing (!!!)
I miss my PS2