ViperVX
Well-Known Member
- Joined
- Dec 27, 2005
- Messages
- 1,404
GTA3: SA I didn't like a bit because it simply had too much useless time wasting content, from the gym to pimping cars, 3 types of hidden collectibles and all the rest of it. Apart from parachuting and maybe flying a jet it was just no fun, certainly not as much as in Vice City, also the atmosphere was really non-existent, I always see it as bundles of features.
GTA IV was good, but It's just needed to be "Bioware/Blizzard" polished, I get the feeling it was released undercooked. I played it on PS3 and PC. PC version was fine, excluding quite substantial hardware requirements, but that's really nothing. The PS3 version I though was just ill-optimized. Iffy gfx, fps drops, sometimes to what looked like 15-17fps during high speed driving through large crowded areas, inability to cheat?!
But that's all technical stuff. Gameplay-wise I though driving ppl to bars and stuff was just a waste of time. There weren't enough collectibles even comparing to VC, out of all interactive features only internal Internet was nice, story felt predictable after 15 minutes of playing. And how pissed I was when I discovered there were no Apache copter and no real tank. Overall it was the classic case of more realism - less fun, 0 replay value for me as it lost that arcade feeling.
GTA IV was good, but It's just needed to be "Bioware/Blizzard" polished, I get the feeling it was released undercooked. I played it on PS3 and PC. PC version was fine, excluding quite substantial hardware requirements, but that's really nothing. The PS3 version I though was just ill-optimized. Iffy gfx, fps drops, sometimes to what looked like 15-17fps during high speed driving through large crowded areas, inability to cheat?!
But that's all technical stuff. Gameplay-wise I though driving ppl to bars and stuff was just a waste of time. There weren't enough collectibles even comparing to VC, out of all interactive features only internal Internet was nice, story felt predictable after 15 minutes of playing. And how pissed I was when I discovered there were no Apache copter and no real tank. Overall it was the classic case of more realism - less fun, 0 replay value for me as it lost that arcade feeling.
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