Got your back. Hope he'll explain how it works (where to hold it, what it's attached to, etc).
i can explain a bit
sorry speedtouch for not sending that stuff yet, you probably dont need it now, but at the moment my internet options are dire here! on the equivalent of dial up at work and at the place im staying the ISP is very dodgy with reliability, havent had the net there for a few weeks now. at work i also have to share one ethernet cable with 4 people... so uploading 60mb, on dial up with 3 others constantly stealing the connection. yeah
anyway, these things are simple in their operation.
all your doing is 1. adding weight to your camera system, more mass = more inertia = more force required to move it = less susceptible to shaky movements. its inertial damping essentially. so you dont have to add too much weight, you can place smaller weights at a distance from the center of rotation of the device... the inertia they create is then dependent on the distance from the center of rotation squared. (parallel axis theorem, if i place a weight at a distance R from the center of rotation, then the total inertia is = the inertia of the mass itself (I) + its mass (m) x this distance (R)^2)
so placing some additional masses at a distance gives us some increased inertia.
2. next you place those masses in such a way as to position the center of gravity of the whole caboodle, just above (like mm above) where you are holding it. this way, when you move it, the force you exert on the device generates zero turning moments. (ie. force x distance, in this case because the CoG is essentially zero distance away from the force you exert, then the moments are zero). this stops the thing trying to rotate in your hand
the key ingredient though is some form of gimbal or yoke.... that lets the device rotate in all 3 axis. the gimbal is between you and the device, as it can freely rotate about all 3 axis, it isolates your hands from the device entirely, taking out any weird movement your hands make. this is why you need to do step 2 above really.... the CoG has to be just above the gimbal so that the thing is balanced both statically and dynamically (ie the additional weights you added dont make the thing rotate when you are holding it still, and they wont make it rotate when you try to move it)
so if its balanced nicely (and its pretty much a trial and error thing, though i did write a program to help do the balancing when i made one of these) when you walk and spin around and stuff with it, it stays completely up right. the gimbal takes out any hand movements (side to side, angling up n down, whatever), and your arm acts as a sort of natural spring when holding it, and if you placed the additional masses right the steadycam will remain upright at all times.
you do need to hold the steadicam gently with finger and thumb though, usually just above the gimbal (hence why you put the CoG just above the gimbal), this is so you can keep it in check and keep it pointing in the direction you want. while those counter weights stop it from flipping forward or side ways and going upside down (rotating about the 2 horizontal axis), they dont often do alot for rotation about the vertical axis, and sometimes it will wander if you dont keep a light grip on it and turn it by rolling what ever part you have hold of between finger and thumb.
if you can master that you can do those cool going round corner shots where you keep the corner dead center of frame as you move about. its beautiful to watch. ive tried a full steadicam and a the one i made and while its rather easy to get good results, much better than hand holding.... it takes bloody ages to master
sorry if my explaining skills are shite.
simplest way to thing of it is as a central pole, camera on top, gimbal somewhere below and some counter weights below that..... usually one weight fore and one aft of the gimbal. you move them above to place the CoG in the right place, and the fact that the counter weights are placed at a distance from the center of rotation (gimbal) gives rise to a nice increase in rotational inertia. that combined with the gimbal isolating your hand movements makes the camera much less susceptible to shake. up n down movements are suppressed thanks to the additional weight and the fact your arm is a very effective spring/damper system. jerky up n down movements usually end up as gentle undulations.